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domingo, 1 de janeiro de 2023

Mar magico

 

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é o verdadeiro amor

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new Frame(FIT, 800, 800, black, black, ready);
function ready() {
    
    // given F (Frame), S (Stage), W (width), H (height)
    // put code here
	    
	// add the art to a container so we can chop it up into a puzzle!
    const art = new Container(W,H).addTo();
    new Rectangle(W,H,new GradientColor([pink,purple],90)).addTo(art);
    new Rectangle(W,H,new GradientColor([blue,yellow])).addTo(art).ble("color-burn");
    const circle = new Circle(H*.4,new RadialColor(["red","yellow".toAlpha(.9)])).center(art);

    const rings = new Container(circle.width,circle.height);
    loop(10, i=>{
        new Circle(H*.4-i*32-11, clear, dark, 20).center(rings);
    })
    circle.effect(new AlphaEffect(rings)); // mask the circle with the alpha of the rings
    loop(40, (i,t)=>{
        new Squiggle({interactive:false}).reg(-30,TOP).sca(2).loc(W/2,H/2,art).rot(360*i/t).ble("color-burn");
    });
    new Circle(50,blue).center(art).ble("color-burn");

    // made the art above and now remove it and turn it into a puzzle
    art.removeFrom();

    // prepare the cols and rows for the puzzle 
    // each time it will pick from the next item 
    // a plain series would keep repeating this order.
    // a series with .shuffle() would randomize this order but keep repeating it 
    // a series with .random() would randomize the order after each completion 
    // a series with .mix() will randomize but make sure not to repeat the choice from the previously randomized series
    
	// if we just put in arrays, ZIM VEE would pick the arrays in order 
	// but each time, pick randomly from the array to get a single number 
	// such is the powerful recursive effect of ZIM VEE. 
	// So we tell it not to pick randomly from the inner array but actually return the array.
	const pieces = series(
		{noPick:[2,2]},
		{noPick:[3,3]}, 
		{noPick:[3,4]},
		{noPick:[2,10]},
		{noPick:[4,4]},		
		{noPick:[8,4]},
		{noPick:[1,20]}
	)
		.mix(); // comment out the mix to do in order
   
    // each time the scrambler is solved we will make a new scrambler with a different chop 
    // and we will also run this once at the start
    let scrambler;
    function makePuzzle() {
        if (scrambler) scrambler.dispose();
        let p = pieces(); // get the next array in the series
        scrambler = new Scrambler({
            tile:chop(art,p[0],p[1]),
            time:1.8, // total time for scrambling
            num:4 // number of switches
        }).center().bot(); // under Emitter
        scrambler.on("complete", ()=>{            
            scrambler.noMouse();
            emitter.spurt(24);
            timeout(3, makePuzzle);
        });        
    }
    makePuzzle();   
	
	// make the reward emitter and start paused
    const emitter = new Emitter({
        obj:new Rectangle(300,300,clear,black,5),
        force:{min:2, max:8},
        shrink:false,
        interval:.05,
        life:2,
        num:2,
        gravity:0,
        startPaused:true
    }).center();
	
	// Docs for items used:
	// https://zimjs.com/docs.html?item=Frame
	// https://zimjs.com/docs.html?item=Container
	// https://zimjs.com/docs.html?item=Circle
	// https://zimjs.com/docs.html?item=Rectangle
	// https://zimjs.com/docs.html?item=Squiggle
	// https://zimjs.com/docs.html?item=Scrambler
	// https://zimjs.com/docs.html?item=noMouse
	// https://zimjs.com/docs.html?item=effect
	// https://zimjs.com/docs.html?item=loop
	// https://zimjs.com/docs.html?item=loc
	// https://zimjs.com/docs.html?item=bot
	// https://zimjs.com/docs.html?item=ble
	// https://zimjs.com/docs.html?item=rot
	// https://zimjs.com/docs.html?item=reg
	// https://zimjs.com/docs.html?item=sca
	// https://zimjs.com/docs.html?item=addTo
	// https://zimjs.com/docs.html?item=removeFrom
	// https://zimjs.com/docs.html?item=center
	// https://zimjs.com/docs.html?item=AlphaEffect
	// https://zimjs.com/docs.html?item=Emitter
	// https://zimjs.com/docs.html?item=shuffle
	// https://zimjs.com/docs.html?item=timeout
	// https://zimjs.com/docs.html?item=GradientColor
	// https://zimjs.com/docs.html?item=RadialColor
	// https://zimjs.com/docs.html?item=series
	// https://zimjs.com/docs.html?item=toAlpha    
        
}
              
            
!
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Nossa Senhora de Fátima a mãe do divino.

 

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nossa senhora de Fátima
a mãe do divino



CodePen - Seeking Perfect Frame

Magia pura de programação

 

CodePen - Seeking Perfect Frame
>center>

As flores preenchem a alma
encantam o coração

Verso flor.

 

W3.CSS

minha flor

flor

tudo é amor quando se escreve em flor

minhas informações natureza

Que estranho sofrer.

 Que pintado sofrer,

esperando viver,

quero recomeçar, minhas expiações pagar,

ser eu mesmo, nesta estranha forma de amar.




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